A Deus Ex backstory mod

Apocalypse Inside

When The World Is On Your Shoulders Is It Worth Saving?
"In the beginning [Warren] envisioned the game as X-Files but he somehow ended up with James Bond"

Apocalypse Inside is born from the back-story of the Deus Ex saga. It revives the cut content of Deus Ex that didn't make it into the game including the story, levels, textures and Easter eggs. You can sign up for the Alpha test.

Follow us for the updates on the release!
Deus Ex: Apocalypse Inside mod

Artem "Tantalus" D - Project director, Lead Writer, Lead Level Designer, Texture Designer, Junior Programmer, Soundtrack
Dmitriy "CorpArmstrong" Fedykovych - Senior Programmer, Writer, Assistant Level Designer, Soundtrack
Evgeniy "JJoe" Bortnik - Junior Programmer, 3D Modeller, Assistant Level Designer


Harvey Smith: To me, the answer is "fewer characters equals deeper characters." We just tried to do too much. I'd rather have made the game 75% in length, but deeper.
Go to Tantalus


Would you believe me if I told you that every night somebody somewhere saves the world?

These nameless heroes fight in the shadows, often sacrificing themselves. Their wars are invisible, their enemies don’t officially exist. No one will ever know about their rebellion against darkness. These protagonists in the world full of drama are risking everything they’ve got to save the dystopia we live in.
My name is Tantalus Denton. It’s been my codename for so long I don’t even remember my real name. My story is one that many, in distrust, would call a creation of a paranoid mind; others will find it an entertaining script, and yet others will see answers.

Go to Magdalene


Females Fight for Equal Representation in Gaming:

GameSpy: Anna, Nicollette Duclare, and Maggie Chow (and Sandra, to a smaller degree) are the only female characters of any importance to the story arc. It has been commented that Deus Ex lacked “equal representation.” What would you have done differently to remedy that problem?
Harvey: Well, for one, I wish we’d had female team members. That would have helped. The team just grew up organically (and rapidly) out of connections with friends and from inheriting an art staff from Ion Storm’s Dallas office. We didn’t start out thinking about diversity in that way, which I regret. One of our goals this time is a “more interesting, diverse” cast of characters. I believe that a more diverse company has the potential to create a more diverse (and interesting) game.

Corporal Armstrong

UNATCO Special Operations Group, company B, Fifth platoon, Alpha squad.


The two-faced hacker

Dr. Johnson

An aged Gordon Freeman

Captain Valiante

Travel the world and seven seas

Bob Page

The billionaire nerd

Anna Navarre

The assassin


Ophelia found the following features in 'Apocalypse Inside'

Design inspired by early Deus Ex Concepts

Resurrected Story elements

Smaller, More Detailed Maps

Original soundtrack

New Skills

Tomes of new code


Welcome to the World of Terror

Codename Nebula Alpha will be available in 2019

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